Werewolf Sketch
The Werewolves of the Nightbound series are supernatural creatures. They are incredibly strong, fast, and driven.
History
Being a werewolf is in the blood. Unlike humans who are Turned into vampires, humans that become werewolves are born that way and it is passed from parent to child. They are also called lycanthropes.
Werewolf Side
According to Cal, the werewolf side is a part of him but also its own creature. It runs on instinct and doesn't care about the trappings of the human world. It cares about the things that predators care about: hunting, feeding, and mating. The wolf has no inhibitions; it indulges in whatever it wants and takes pleasure wherever it finds it. When injured, it does not feel the pain as much as the human does when it transforms back.
Human Side
Where the wolf side doesn't have the restrictions the human side does, the human side appears to hold the weight of the duality. Being the wolf is dangerous, intoxicating, the highest high; if the person is not careful, if they don't control themselves, they can lose the part of themselves that makes them human. When they are in human form, they never truly let go of their wolf side.
Pack Mentality
"Eat or be eaten" is Pack mentality in a nutshell. They are taught from an early age to never back down from a fight. A wolf is not supposed to act without his Alpha's sanction, no matter the circumstances. They are supposed to ask for permission, not for forgiveness. If their Alpha is killed, they all feel the loss and no matter what they personally thought of the Alpha, it still hurts. The pack becomes lost, wallowing in grief, unable to listen through the grief to whatever outsiders might say. This is demonstrated in Chapter 6, when the whole Pack runs wild after Kristof's death and starts to attack you - apart from Cal who was not as close to him as the other members - and cannot be reasoned with.
According to Cal, a wolf never makes a promise he can't keep. They are loyal and honor-bound to the Pack in general, but there can still be internal politics, feuding, or competition among the members striving to be better than one another in their Alpha's eyes.
Transformation
There’s a way for werewolves to transform from humans to werewolves form. The werewolves must focus on their cores inside of them. Bones move, crunch, and pop into different shapes; muscles shift and realign; fur bristles through the skin. Nik says they have more mass than they should, due to "some weird supernatural physics thing". Their internal core temperature is also hotter than average humans.
Appearances
Powers and Abilities
- Longevity: according to Cal Lowell, werewolves live a long time (barring injury or death from external factors), although not as long as the Fae. They age normally but are usually physically fit until the very end.
- Rapid Healing: in the time that it would take to get to a hospital, their wounds would have healed so much that the hospital would just give them an ice pack and tell them to rest.
- Sniffing: werewolves are able to track someone through sniffing their scents.
- Hunter’s Sage: is a Magic herb. Real rare and hard to cultivate, burning it will guide werewolves to whatever they are looking for. Wolves are the ones who grow it and they’re not into sharing it around. Mostly it’s used to kill wards and deflect them from affecting werewolves’ sniffing ability.
- Strength: in a premium scene of Bloodbound, Book 2, Cal and Jax want to settle who is stronger via arm wrestling. When they are tied in strength, Jax only wins because Lily distracts Cal. Since vampires in Bloodbound are noted to have superhuman strength, the same can be said about the werewolves in Nightbound.
Weaknesses
- Wards Spell: they keep werewolves from following scents.
- Sparkling Charm: is a distraction that prevents them from moving or striking once it’s focused on them.
- Water: wolves do not take well to water.
- Silver: when trying to enter the night club to free Donny, Nik warns Cal of the weapons containing silver.
- Wolfsbane Smoke Bomb: in Chapter 6, Katherine uses a smoke bomb containing wolfsbane which messes with their senses.
Myths
The stories associated with werewolves vary widely across cultures. In Cajun legend, the rougarou (or loup-garou) is said to stalk the deep bayou surrounding New Orleans, and is often used as a story to frighten misbehaving children.
Known Werewolves
| Werewolf | Description | Pack | Status | Age |
|---|---|---|---|---|
|
Kristof Jensen was the Alpha of (one of) the werewolf pack(s) in New Orleans. He was killed by the bloodwraith in Chapter 5. | Jensen | Deceased | Unknown |
|
Octavia is a member of Kristof's pack. | Jensen | Alive | Unknown |
|
Cal Lowell is a pianist of Kristof's hunting lodge. | Jensen | Alive | Unknown |
|
Donny Lowell is Cal's younger brother. | Jensen | Alive | unknown |
|
Pack Bouncer is the guard outside Kristof's hunting lodge. | Jensen | Alive | Unknown |
|
Pack Member is a member of Kristof's pack, who is afraid of Octavia. | Jensen | Alive | Unknown |
- Kristof Jenson (Alpha) †
- Octavia
- Cal Lowell
- Donny Lowell
- Pack Bouncer
- Pack Member
- Jimbo †
Trivia
- Like the werewolves in the Alpha series, werewolves in Nightbound and Bloodbound are safe to eat raw meat as mentioned in a premium scene of Bloodbound, Book 2.
- Another thing they share with the werewolves from Alpha is running hot, resulting in increased body warmth which you can notice just from standing beside Cal in Chapter 3 of Nightbound. Cal then mentions that Donny always keeps the windows open regardless of the weather outside.









