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Emery, a character in the Alpha series, is is a werewolf and alpha of the Atlanta chapter of ΑΤΣ. She is first seen in Book 2, Chapter 1.

Appearance

Personality

Background

Chapters

Alpha

Book 2

  • Chapter 1: Transcendence
  • Chapter 3: Adherence
  • Chapter 4: Exuberance
  • Chapter 5: Vigilance (Mentioned; Determinant)
  • Chapter 6: Variance (Mentioned; Determinant)
  • Chapter 8: Resilience (Mentioned)

Relationships

Powers and Abilities

  • Shapeshifting: All full werewolves can intentionally transform into a wolf at any time. This transformation can be partial, as shown in Book 1, Chapter 6 when Channing grows fangs before reverting to human form. Inexperience or stress can also cause werewolves to shift in and out of wolf form involuntarily.
  • Superhuman Speed: Werewolves are consistently shown to be considerably faster than humans, most notably in Book 1, Chapter 8 when the members of Alpha Tau need to hold themselves back while competing in athletic events against normal college students. You and Kala demonstrate lesser but still-inhuman speed in Book 1, Chapter 1 prior to becoming full werewolves, which indicates that anyone with the potential to become a werewolf has some measure of this power.
  • Superhuman Strength: Werewolves are stronger than humans. This is demonstrated most clearly in Book 1, Chapter 18 if you choose to punch a boulder, which leaves a fist-sized crater in it.
  • Superhuman Healing: Channing states that werewolves are able to heal faster than humans after being wounded.
  • (Pack) Telepathy: Werewolves use pack telepathy to communicate, especially while they're in wolf form. It only goes both ways if both want to share their thoughts with each other. Soulmates also have the ability to use a deeper type of telepathy which allows them to listen in on each other's thoughts even if those thoughts aren't being projected.
  • Scent Tracking: Werewolves can track the scent of various animals or humans.
  • Cold Immunity/Body Warmth: Werewolf blood runs hot, which is why they usually spar and sleep naked and only wear clothes in such circumstances out of courtesy.
  • Lucid Dreaming: Werewolves can lucid dream and see the future in their dreams. If a werewolf lucid dreams, they can control how the dream unfolds, and there are no rules and limitations that forbid them from acting on their desires.
  • Dream Walking: Werewolves can dreamwalk into the minds of other werewolves.
  • Compulsion: All alpha werewolves have some ability to command the behavior of non-alpha wolves. When an alpha issues an order, either deliberately or through the carelessness of not controlling their dominance, lower-ranked wolves are incapable of disobeying. Such orders are usually short-term, such as telling someone to calm down or take a walk; there's no indication that an alpha could permanently alter another werewolf's behavior through a single command. Alphas also have some ability to use this power on each other if one is stronger, though it's unclear if other factors may influence the success of such compulsion. Once Emery loses her ability to transform in Book 2, Chapter 3, she also loses her ability to command the werewolves of her pack.

Weaknesses

  • Silver and Wolfsbane: Both can be lethal to werewolves.
  • Feral: Each wolf has a risk of going feral. This means they lose their humanity and turn into a beast that needs to be put down as they would be a danger to themselves and others.
  • Smoke Bomb: In Book 1, Chapter 12, Channing tells you that the Hunter's smoke bomb ruined his/her sense of smell and left him/her unable to follow a scent trail.
  • Ultrasonic Whistle: In Book 1, Chapter 19, Markus uses an ultrasonic whistle to put all werewolves in a state of confusion and pain. Channing orders you to transform back into human form, as you would go deaf if you stayed in your wolf body.

Gallery

Other Looks

Miscellaneous

Trivia

References

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