Thread:NeryNight/@comment-3452092-20180418015626/@comment-3452092-20180419224251

Only when they're next to a choice. Essentially, what is next to a choice is to tell you one of six things. I'm sure you've figured out most of this, but I figured I would list them (partially to help me remember what all they are. I have a lot of this up in my head, but we are not playing Mow, so keeping them in my head is not the point of anything).
 * Does it cost anything? Usually this means diamonds, but there are four books that have other "currency" so those costs are put there as well. If it costs something, this is is always the first thing next to an option within a choice (calling them options is just my thing to keep from going crazy when I look at the word choice and wonder what it's referring to).
 * Does it open up a different path than a second option in the choice? Diamond Choices are technically a different path, but since they cost something, they are handled differently. Otherwise this might be listed as (Path A), (Path B) or sometimes by a single name or word that describes it. If a name or word is used, this part is skipped and just used later when sectioning out the choices for each path.
 * Does it result in points (romance points, relationship points, mini game points, nerve points, etc)?
 * Does it result in an Achievement? I have been thinking about this and since this is the focus of your question I would like your opinion on this. Adding the description of the achievement takes up a lot of space and makes the lines excessively long. However, I really like having the description there and I think a lot of other people do as well, especially since I'm pretty sure they aren't listed anywhere else on the site. What do you think of the idea to just have the name of the achievement listed after the option and then below any choice that gives you an achievement give the full information about it (with a note reminding players that is can only be gotten by choosing the correct choice above)? I think there is a little bit of that on some of the walkthroughs (not my doing since I haven't entered any of those longer descriptions other than ones related to relationships). I'm not saying we have to do this and as I write it, I wonder if it is a good idea or not since it might just make things way too complicated, but I thought I would ask you.
 * Is it the correct answer? This is only used in two cases, when there is a mini game that does not have separate points (such as no +Note or +Study), but there is a clear correct answer that you have to give in order to "win" the mini game. In this case only the arrow and the word Correct are listed. The other situation is when it's a normal dialogue choice and there is a correct answer (such as guessing that Adelaide is Madeleine's mother when you first meet her), but to give the correct answer only makes a slight difference in the dialogue. This is when you end up with (No Effect) ⬅ Correct following an option.
 * Is there no other effect than alteration of dialogue and there is no officially correct answer? Depending on the book this could be all of the options (I think there are two books where this is the case) or a much smaller percentage (this goes back to the books where there are nerve gain and lost, high relationship point gains and losses and similar such books).

I think that's everything, but considering that is all in my head, I could have forgotten something. We are going to try and figure out formatting rules for the walkthroughs so that they are nice and easy to find and people don't get confused by all the different ways people are doing things, so writing that out helps.

In case all that didn't answer your question (since I know I got sidetracked). . . the only thing next to the options (the options themselves should be formatted however they are in the app other than default character names which should be the reverse of how they are in the app) that should in italics is default names of characters you can name and the only thing between choices (not counting chapter headings) that shouldn't be in italics is the default names of characters you can name. Does that make sense?