Bloodbound Miscellaneous Characters

The good, the bad, and the almost irrelevant. They are the miscellaneous characters that are there to answer that one question, explain away that one plot hole, assist in adding development to that actually relevant character, or give that good (or bad) advice. We usually never learn their names. They are there and they are gone as soon as they serve their purpose often never to be seen again. They may not be the most memorable but definitely have a role to play.

Archive Clerk


He works at the Archive Basement in Raines Corporation. He is strict, stern and serious. He is very by the books and demands your character use proper procedure and have necessary paperwork before making requests at the archive. He is adamant that he is not one to joke. He also makes a reappearence in chapter 5 when Adrian takes Lily to the “Turning Chamber” room hidden behind the archive room.

Bouncer
He is a bouncer at The Crimson Veil.



Waiter
He works as a waiter at The Crimson Veil. He serves you champagne, and if you’re wearing the 'Spread Your Wings' outfit designed by Priya Lacroix, he will compliment your character saying he mistook you for one of the models.



British Soldier
He appears a flashback/psychic vision Your Character caused by touching the first piece of magic painting. In it, we learn he was severely wounded and seperated from his comrades; he was unlikely to survive without medical help. A newly turned Adrian Raines is seen confronting the injured British soldier and after a brief struggle to resist he drains the blood out of the soldier, killing him. Adrian’s restrain was broken after the soilder raises his musket to kill an unarmed Adrian.

Fortune Teller
She is one of the street performers your character and Adrian can meet on your day tour of the city. Your character mentions that all they want is to take your money,reguardless Adrian still pays her $5 for a psychic reading. She begins giving him a reading by folding one of his hands in both of hers. She seems to prove some legitimacy. In her ‘reading’ of Adrian she says: “''You’ve lived a long time...you are wise beyond your appearance. But something is stuck in you. Something you cannot help but repeat over and over...”'' At this point Adrian becomes visibly suprised, but she continues. ''“There is a darkness you must overcome before you can move foward. There is something...”'' She ends the reading here because whatever came next made her terrified. Trembling she insist Adrian take his money back and your character realizes how afraid of Adrian she is. After walking off you ask Adrian if she was a real psychic. Adrian tells you its certainly possible because psychics are “more common than you’d think.” There’s some dramatic irony in this, since the player knows the main character has psychic abilities to see the past but immediately is afflicted by memory loss after the vision finishes.



Nerdy Guy
If you don’t choose the premium option of joininh Lily, Adrian, and Kamilah in the upscale train car, you have a chance to talk one of two passengers with an empty seat next to them. One option is a nerdy guy who is there for Adam Vega is one of the two. He is polite to your character and seems happy to converse. He holds a high opinion of Adam and is overall unusually proud of being his “feedbag” or “snack on legs”. Upon being asked which vampire he is with he proudly informs Your Character that he is Senator Vega’s “Page”.



Construction Worker
If you don’t choose the premium option of joininh Lily, Adrian, and Kamilah in the upscale train car, you have a chance to talk one of two passenger with an empty seat next to them. A construction worker who is there for Lester Castellanos is one of the two. He is more cold to your character than the “nerdy guy” and isn’t as eager to make small talk with her. He sees Lester as a tough guy but says he is overall “fine” and a “straight shooter.” Unlike “nerdy guy” who is very excited and proud of his position as a blood feeder, he is more so in it just for the easy extra money Lester grants him for his services.

Girl
Lily and Your Character can decide to speak to this girl at Marcel Lafayette’s ball because she looks sad and overwhelmed; she is a recently turned vampire like Lily. She is timid but quickly warms up to you and Lily when you go out of your way to befriend her. She tells you she is with Marcel, to the suprise of you and Lily, who thought there were only six clans. You learn from her that there are six clans in New York City are simply the most powerful factions, but there are “a few” others throughout New York State. She also tells you the city clans exercise authority over out of city clans who don’t have a representation in the council, and they are allowed less members. (so <30) In Chapter 10, during the attack on the castle, she is bit by a Feral and you witness her turning in the aftermath. You can choose to mercy kill her, which is emotionally challenging for your character, or you can ask Lily to do it.

Soldier
A vampire, described as "one of Vega's men" who, next to Nicole, threatens to kill Adrian with a crossbow if he doesn't hand over the serum. He appears before Adrien and Your Character escape with the serum injected to his veins.



Prisoner(s)/Freed Prisoner(s)
Regular Scenes While you and Jax search for Adrian in the “Bloody Cellar” dungeon, you’ll encounter frantic, battered, tortured prisoners who are locked in iron-barred prison cells. The prisoners are mentioned to be include both vampires & humans; and they are all either moaning in pain, crying, or dejsperately pleading for help. Though its mentioned that “dozens” of prisoners are present, only one man and one woman make on screen appearences. While begging for release, the shown female prisoner mentions she has a daughter out there who needs her.



After rescuing Adrian; you will hear more guards showing up. If your character doesn’t risk getting herself, Jax, and Adrian, caught by the remaining guards by staying behind to release all the prisoners. Your character will continue to remember the helpless faces of the prisoners and remorsefully wishes they had more time to help them. After this the prisoners are never seen or mentioned again.

Premium Scenes



If you select the Diamond Choice to stay behind and release prisoners in this chapter they will thankyou for your help as you lead them to the back exit. However, a brawl will break out when the guards try to stop the angered prisoners; which in result wreaks havoc on The Baron’s operations. Your character notices the angered prisoners fighting off, injuring, and even impaling some of The Baron’s guards. Later, while you escape and the former prisoners flood the streets, looking back you’ll be suprised but excited see that they set The Shrike on fire for revenge. In chapter 15 the now freed prisoners show up as allies help you fight in the Feral fight to pay you back. Jax will mention you’ve made a lot of friends by freeing them. In chapter 16 the prisoners aren’t seen or mentioned, but some of the aftermath will be mentioned when The Baron angrily brings up he was left knocked out in a burning building.

“Strange Child”
If you select the Diamond Choice to free all the prisoners at The Shrike, one of the freed prisoners that is seen is a child vampire boy in old-fashioned clothing. If you go back to get him, he will briefly speak to you in Russian. When he asks who you are, you don’t understand him; reguardless you tell him your name. He responds “and I am Vladimir, Hi!”* in a friendly manner. Since your character doesn’t know Russian she didn’t realize he was introducing himself, so his name remains as “strange child” in his name template. When you're both targeted by one of the Baron's guards (McGinty), Vladimir tells him he’s made a mistake before easily overpowering him and gauging his eyes out while "moving faster than any vampire you've seen." He later returns with the other freed prisoners in Chapter 15 to help during the fight against the Ferals. *He is one of the few very minor characters, with little connection to a major character who has a known name. The dramatic irony is that this goes over your character's head.