About The Game

If you are looking for information about stories, soundtracks, the Choices Universe timeline or more, click here.



Overview
Choices is a visual novel, simulated roleplay game comprised of many different stories created by Pixelberry Studios. These stories are formatted into different "books", comprising from one chapter (one-shot specials) to over thirty-eight chapters, with the majority of books containing between fifteen and seventeen chapters. When the game was released on August 17, 2016, it began with only three stories and three genres: Romance, Mystery and Fantasy. The game has since expanded to ninety-four stories with more on the way.

Gameplay and Game Mechanics
The game uses various game mechanics to enhance gameplay such as:
 * Diamond Choices: In general, diamond 💎 (also known as "premium") options expand dialogue, plot, and/or the visual aspect of characters (such as clothing and hairstyles). The majority of diamond choices are not needed to complete basic goals, finish storylines, and complete books. However, where tier endings occur in stories (such as a good ending, an average ending, and a bad ending; for example in The Heist: Monaco), diamond choices are usually necessary for a good ending; otherwise, the player will receive an average or a bad ending depending on their choices throughout the book. Diamond choices include:
 * Extended Scenes with Love Interests up to and including intimacy
 * Improving Relationships with Secondary Characters, including matchmaking them between each other
 * The player's character (also called Main Character or Your Character)'s wardrobe
 * Love Interests' wardrobes and gifts
 * Pets
 * Obtaining collectibles
 * Overriding Diamond Choices: Currently only available in Most Wanted, Book 1 and The Crown &amp; The Flame series, the player can collect skill 🛡️ 🔯, power 🔥, prestige 👑, and/or legend points if correct choices are made. When faced with a difficult decision, the player can use these points (if enough are collected) instead of diamonds to choose the preferred option. If the player has not collected enough points, the option is grayed-out or faded in-game and cannot be selected.
 * Reaction Upon Choosing: In most books, choices can either improve or hinder Your Character's relationship(s) with one or several people. This is usually noted by hearts ❤ (for romance) or "+Relationship". However, in certain books such as the Endless Summer series and Books 1 and 2 of the America's Most Eligible series, choices that improve relationships with some characters may decrease relationship points with others, and vice versa. In these books, players can strategize their gameplay to determine which characters they want to win over and which characters they don't.
 * Impact Upon Choosing: In most books, choices you make are remembered by other characters and affect their actions and dialogue. For example, in Chapter 3 of High School Story, Book 2, if you decide to keep Koh's secret when Isa is pressuring you, she will remember it and Michael will tell you that she has a lot of respect for you in Chapter 10; however, if you decide not to keep her secret, then she will act rude and snarky towards you.
 * Timed Choices: When timed choices appear, players will see a timer next to the list of choices. The timer gives a certain amount of seconds to make a choice. If the player chooses the correct option, the outcome is favorable; if the player chooses an incorrect option, the outcome is usually negative. In rare occasions, letting the timer run out is actually the correct choice.
 * Texting: Texting is a new feature that first appeared in the Chat stories. It was then added to It Lives In The Woods and other books. When texting, some players might be inclined to repeatedly tap the blue button, but another option is to hold the button down and wait for the circle to fill up. The texts will then flow automatically until a choice is required.

Keys and Diamonds

 * Keys: Keys are required to unlock the next chapter in books, and a maximum of two keys can be stored at a time (unless the player has a VIP subscription). Previously, they were released every two hours but in 2019, the key regeneration cycle has increased to three hours.
 * Diamonds: Diamonds are in-game currency that can be earned or purchased. For information on earning diamonds, click here.

Platforms

 * Android - https://play.google.com/store/apps/details?id=com.pixelberrystudios.choices&hl=en
 * iOS - https://itunes.apple.com/gb/app/choices-stories-you-play/id1071310449?mt=8
 * BlueStacks - https://www.bluestacks.com/download.html?utm_campaign=homepage-dl-button-en