User blog:PurplePassion20/Future Ideas

1. A story where certain love interests are only available if your character is a specific gender. So far, in stories where your character can be either male or female, all love interests can be romanced by both genders. I would like to see at least one book where there are more than the usual 3 or 4 love interests but some of them are only into men and some of them are only into women.

2. A villainous love interest who remains that way. This topic has been talked about a lot, and I agree that it should happen in the future. So far, all love interests who turn out to be villains either stop being available as love interests or become redeemed characters. Even worse, players who spend their diamonds on a love interest have no option of pursuing the love interest (whether they want to or not). There should be a story where one of the love interests turns out to be the Big Bad but the player can choose to date them regardless (possibly even turning the MC into a villain protagonist who sides with them no matter what). In this story there would be multiple endings, one of which would end with MC and the Big Bad still dating or even married. Bonus points if this ending is only available to people who have previously spent diamonds romancing said love interest.

3. The option for a trans/non-binary main character. Tying in with the first idea, there would be at least one love interest who would be available to all 5 gender options (cis male, cis female, trans male, trans female and non-binary) and at least one trans/non-binary love interest in the same story.

4. A story with a "karma meter" of some kind. We've had stories where the degree to which other characters like/hate us is measured (AME and Endless Summer), the Nerve Score from It Lives (which is more akin to a "sanity meter") and stories where we get points for making correct choices (Most Wanted, The Crown and The Flame and The Heist). So, this concept shouldn't be too hard to implement. Positive actions would lean the MC towards "good" and negative actions would lean the MC towards "bad". Certain choices, the way other characters treat us and some of the endings would depend on where the MC is on the karma meter.