The Sophomore, Book 2 Choices

This page contains the choices in The Sophomore, Book 2 and their outcomes.

** THIS PAGE CONTAINS SPOILERS**

''This game revolves around the choices you make, they can improve or decrease relationships with the characters. This walkthrough is made to assist others in helping them make their right choice for the game, good luck and happy playing!''

Choices that have no outcome on the side have not been explored yet, please help this page by contributing those answers!

Chapter One: Hanging by a Moment Choices
Choice 1
 * Import Now!
 * Play without importing.

Choice 2
 * Face 1
 * Face 2
 * Face 3
 * Face 4

Choice 3
 * Full Blown (20 💎)
 * Bubblegum Babe (20 💎)
 * Good Ombre (15 💎)
 * Braid Runner
 * Playing with Fire
 * The Classic
 * Blondes Have More Fun
 * Turn Up the Volume
 * Curl Power

Choice 4
 * Yes, I'd like to rename Your Character.
 * No, I'll keep my current name.

Choice 5
 * Perfect! Let's go!
 * Not me. Let's try something else.

Choice 6
 * There must be someone we can talk to. (No effect)
 * Can't we just make the repairs? (No effect)
 * Maybe this house isn't safe.

Choice 7
 * We have nowhere else to go. (No effect)
 * How could you rent us this death trap? (No effect)

Choice 8
 * I could really use a moment with you. (12 💎)
 * We need to focus on the house first. (No effect)

Choice 9
 * How can we be sure it was him? (No effect)
 * Maybe we pushed him too far. (No effect)
 * He's a monster.

Choice 10