Thread:StoryGirl83/@comment-33834897-20180125053625/@comment-3452092-20180125234048

Gotcha. Sometimes it's hard to guess how the choices other people got connects in to the ones I got.

I have started working on the reward/cost analysis for the diamond nerve points. Found some interesting things so far. Dan's first two have a combined cost of 3 more than the cost of his last one (he only has three, plus one group one, so I started with him) and yet they both have a better individual nerve reward than his third one does and combined they give you 35 nerve points verses 10. So for 3 more diamonds you can get 25 more nerve points. Or just buy the first one (it's the cheapest and has the highest nerve reward of the three) and get 10 more than the one that's almost double.

I'm working on Lily's right now, since has the second lowest number of diamond options. Her situation isn't nearly as good, but for the same cost as her best one, you can get two that equal the same nerve reward when combined and get 10 points for Stacy in the process.

I'm doing it with my recommendation of something that is either the best single nerve reward or a combination that makes more sense than the best one and then I am listing them all out with notes. The companions aren't worth much. I mean the entire amount given to four characters for the kitten appears to be less than reading Dan's texts in the same chapter and it costs eight more to get the kitten. Same with the weapons, they don't appear to have a high enough nerve reward.

Want me to post what I have now and update as I go or wait to post until it's done. Most people are not starting a new playthrough right now, but I imagine that some of them are if things didn't go well in chapter 15 and they'd rather have a better playthrough ready for the final chapter.