The Elementalists Miscellaneous Characters

Ms. Robertson
When you talk to your advisor at Hartfeld University, she tries to talk you out of quitting school for a momentary desire for adventure.

Her character model was also used for one of the Secret Service agents from Perfect Match, Book 2, Chapter 14, and for an unnamed mother in The Heist: Monaco, Chapter 2.

Shadow Monster
This creature is encountered in what at first appears to be a dream that you are having. However, when you wake up it is hinted that it was definitely not a dream. The Shadow Monster is seen chasing after what appears to be a version of you, but doesn't seem to be you at the same time. It shows up again at the end of Chapter 9, when Your Character shatters one of the  mirrors in the Hall of Mirrors  and goes through it. If you take the premium option to read Professor Kontos' journal in Chapter 9, it is revealed that this creature, and the other shadow monsters, are called Shades. In Chapter 10 it is revealed that the person this shadow monster has been seen fighting is Atlas, Your Character's identical twin.

R.A.
She checks you in and tells you which room is yours when you arrive at the dorm. It takes her a moment to find your name since it is on the second page. If you choose to give her a false name, she cannot find the false name on the list and a casts a spell to get rid of you. You then give her your real name as fast as you can in order to protect yourself. She then finds your name, but she is annoyed at you.

She makes a second appearance in Chapter 11 when you are trying to smuggle Atlas into the dorm. In Chapter 14, it is mentioned that the "Pend Pals" found out when your birthday was when they mentioned to her that they wanted to give you a surprise.

Her appearance is modeled after a common miscellaneous character who first appeared in a diamond scene in the final Chapter of It Lives In The Woods.



Follower
The name given to this creature is just Shadow Monster; same as the one that appears at the beginning of the book. However this one differs in appearance and makes its debut at the end of the first Chapter. This creature appears in the living room area to the residence halls you and Shreya live in. As a result of its attack, Your Character discovers they do have magick after all when they use it to vanquish it. In Chapter 2, when you and Shreya confide in Zeph, he thinks that it could have possibly been what he calls a follower, however Shreya doesn't think that was what attacked you all. What she can deduce is that it is a creature she's never come across before.

Security Guard
He is the security guard for Mysterium, a club you and your friends go to. If you don't convince him to let you in by telling him that you are Shreya's colleagues wanting to make business with the Mysterium, he won't let you in until Shreya threatens to post about this on her social media account with all her 900,000 followers.

His appearance is modeled after the Mechataur, a character in The Crown & The Flame.

Pegasus
This creature only appears in the Chapter if Your Character messes up when making a daydream potion. He ends up stealing Your Character's clothes and shoots rainbows from its wings.

Ward
He is initially introduced as one of three unnamed students that Your Character competes against during the Thief tryouts. His character model resembles that of the British Soldier and Valet. If your familiar is Tim, the Gorgue, he will belch up a mouthful of slime onto this male student. In Chapter 9, it is revealed that he made the team and is an air att named Ward. He and Your Character (if (s)he is able to participate in the second half of the game) are one of the last remaining players for Penderghast.

Unnamed Female Student No. 2
This female student resembles Shay but has shorter hair and calls Your Character 'Fresh Meat'. She reappears again in Chapter 8 at the December solstice rave in the woods. She will be impressed with Your Character if they wear the premium rave outfit and with your stellar potion-making skills, if you stayed back to work on the daydream potion in Chapter 5. Nevertheless, she will be giving a bit of an attitude towards you. In Chapter 11, if you fail to hide Atlas from Amy and her, Atlas will knock her unconscious.



Shade
This shadowy creature is the third to attack Your Character, and does so at the end of Chapter 6. It looks different than the other two previous creatures that attacked you, as its taller and has claws.Your Character tried to fend it off with the spells they have learned thus far, but they are severely outmatched. In the end, it is Professor Swan who vanquishes it and all that remains is a red rock. Later revealed by Professor Kontos to be an essence, which he describes to be like a soul and that which gives us life. He goes onto say that normally when a creature dies its essence would disappear, but that this creature that attacked Your Character has been corrupted by an outside force. Which can only be done by very dark blood magick. If Your Character grabs Kontos' notes from his research into the essence, he refers to this and the other shadowy creatures that attacked you as shades. Which he points out are echoes of their true forms. Shades are created when a powerful attuned kills a creature and takes its essence. However one essence alone isn't enough to create life. Blood magick is used to fuse the two essences together first. Moreover, with their essences fused together, blood magic can the be used to give them solid form. However, the process of removal and fusion corrupts the essences, so the creatures created no longer resemble their original form. This creature and the other two that attacked Your Character are revealed to be hollow, following any order given to them by the Attuned responsible for their creation.

Unnamed Male Thief Player
He is seen by Your Character if they decide to take Shreya's offer to use her teleportation ring and get to play in the second half of the Thief game against this school. Based on the symbol on his uniform he is an Air-Att. His character model resembles Brad from Perfect Match, Book 2.



Unnamed Female Thief Player
Her character model resembles British-American actress, model and writer Lily Collins. She is the last Thief Player standing on the opposite team if Your Character makes all the right choices. Based on the symbol on her uniform she is an earth att.



Unnamed Male Thief Player 2
He's another player participating in the Thief game. Based off the symbol on his uniform he is a water-att.

In chapter 14, you play his team again in the championship and tries to take you out of the game by trying to get your flag. At some point after this, his eyes glaze over and he starts to try and attack you rather than trying to get your flag. You later realize he has been taken over by Raife. Both of you end up getting pulled underwater toward a vortex. You try to escape and in the process accidentally pull off his flag, getting both of you safely out of there and winning the game for your team.

Unnamed Male Lackey
If the player chooses to spend diamonds to share Atlas’ memories, you see two lackeys, one male and one female (named Sofia), helping Raife Highmore. His character model resembles that of the Human Eros guard seen in Perfect Match Book 2 that Hayden Young injures in San Francisco, CA.



Sofia
The unnamed male lackey calls her Sofia and she is one of two lackeys seen by Atlas aiding Raife with some sort of device. She reappears in Chapter 13 in another memory Atlas shares with your character. Her character design resembles that of the human female Eros guard that the gang encounter in Tokyo, Japan and San Francisco, CA in Perfect Match 2.

Sentry
The sentry is one of many armored guards stationed along and at the end of the halls. They act like video cameras, watching and recording what takes place in front of them. If asked why the mirrors shattered, they reply that they do not know; but when opposing powers meet on the bridges between worlds, those bridges collapse.

The sentry's armor looks identical to one of the designs of the Stormholt Soldiers from The Crown & The Flame series.

Gregor & Ingrid
Atlas's caretakers made sure that even though they were teaching him/her how to defend him/herself that (s)he also had a good childhood.

Gregor was a fan of fantasy epics. Ingrid loved Jeopardy.

They were killed making sure Atlas got away from Raife's lackeys when Atlas was in high school.

You do not learn their names until Chapter 13 and then only if you learn the spell to breath underwater.