Dirk

Dirk, a character in the Wake the Dead book, is one of the members of your crew. He is first seen in Chapter 1.

Appearance
Dirk has short brown hair, brown eyes, a small beard and tanned skin. He wears silver glasses, a light grey shirt with a holster, and a green jacket. If he is injured, he has a long scar across his right eye, and wears an eyepatch.

Personality
As the person you leave in charge of the colony, Dirk gets things done, behind the scenes. He is cautious and skeptical, and doesn't trust outsiders. Part of him regrets leaving The Tower.

Wake the Dead

 * Chapter 1: The End of the World
 * Chapter 2: On the Run
 * Chapter 3: New Home
 * Chapter 5: Death Comes Knocking
 * Chapter 7: Highway To Hell
 * Chapter 8: Build Up or Tear Down
 * Chapter 9: Throw Down The Gauntlet
 * Chapter 10: Another World
 * Chapter 11: Things Fall Apart
 * Chapter 12: Prove Your Worth
 * Chapter 13: Under One Banner
 * Chapter 15: The Siren's Call
 * Chapter 17: Shadows of the Past
 * Chapter 18: Brought Low
 * Chapter 20: Survival of the Fittest (Off-Screen; Physical Appearance Determinant)

Your Character
When your sister takes you out on your first scouting mission, Dirk is part of the scouting party. Your actions on rescuing Shannon determine whether or not more zombies converge on your location, the faster and louder of which injures him. When your group flees the Tower, he is amongst them. He abides by your sister's wishes to leave her in Eli's cabin and later when your group finds Red Meadows, he is put in charge of maintaining and supervising improvements to your colony while you, Shannon, Troy, Eli, and Angel form a scouting party. It is your choice on how to treat him, especially when he voices his concern or disapproval of your actions and allies. He becomes increasingly resentful of you, calling you "the great Ash Archer who can do no wrong" and feels you do not take his advice.

In Chapter 13, he drunkenly admits to you that he wishes he could go back to the time where he was ignorant of the world outside the Tower, where life was simpler. He also wishes that your sister survived and you had died in her place.

In Chapter 18, he throws the hard choices you had to make throughout your journey in your face. If you brought Angel's zombie parents to the colony, he blames you for Mack's death. If you helped Minna Arbogast instead of Shannon, he brings up the latter's trauma and doesn't believe you should have put her before Minna's wellbeing. However, if you saved Shannon, he criticizes you for not saving Minna. If you spared Trent, he tells you how it backfired on you since Trent plotted against you since he lost leadership of Ironmount. If you tried to break through to Eli instead of shooting him after you injected him with epinephrine, Dirk is disappointed. Most of all, he tells you he cannot trust your decisions ever since your first decision in breaking the glass during your first mission brought zombies to your location and scarred him in the fight.

If you chose to kill Angel's parents, kill Trent, shoot Eli, and was careful and quiet in your first scouting mission, he tells you he agreed with your decisions but still feels that the colony needs better leadership.

Trivia

 * His character model resembles male Robin Flores from The Nanny Affair series.
 * If you choose to raise morale in Chapter 3, Dirk reveals his ability to play the piano.
 * You have the option to play as him in a premium scene in Chapter 17.