Clarke

Clarke, a character in The Princess Swap book, is the Prince/Princess of Ismar and your character's love interest. He/she is first seen in Chapter 1.

Appearance
Clarke's gender and looks are determined by the player. In general, Clarke is considered to be a royal heartthrob and heartbreaker by Ismari tabloids.

Personality
Clarke is generally a cynical person, but you believe that he/she has a heart of gold underneath it all. Clarke is also an animal lover. He/she donates to shelters in Ismar and wishes to keep his/her identity a secret as he/she does so for no political gain.

Background
Although Ismar considers itself independent and self sufficient, the country fell into financial straits. King Idris and Queen Leyla sent Clarke to Monterre out of desperation, hoping that any kind of political or personal alliance would allow their kingdom to share in Monterre's prosperity.

The Princess Swap

 * Chapter 1: Worlds Collide
 * Chapter 2: A Night on the Town
 * Chapter 3: Best Laid Plans
 * Chapter 4: Belle of the Ball
 * Chapter 5: The Princess and the Party (Mentioned)
 * Chapter 6: Into the Deep End (Mentioned; Off-Screen; Determinant)
 * Chapter 7: Double Trouble
 * Chapter 8: Tea Time (Mentioned)
 * Chapter 9: On the Hunt
 * Chapter 10: Desperate Times
 * Chapter 11: Worlds Apart
 * Chapter 12: My Own Cursed Enemy (Mentioned)
 * Chapter 13: Family Matters
 * Chapter 14: Greeking Out (Mentioned)
 * Chapter 15: Righting Wrongs
 * Chapter 16: Hard Truths
 * Chapter 17: The Farewell Ball
 * Chapter 18: Two Worlds

Your Character
In Chapter 1, under the disguise of being Princess Julivert, you meet Clarke when you flee from the barrage of questions the palace staff asks of you. If you choose to escape with Clarke for a few moments longer, Clarke appears to notice a few things about you, such as your hesitancy or your ignorance of the location of the kitchens, but doesn't say anything. It takes you by surprise to learn that Clarke is the prince/princess of Ismar, and you are shocked when he/she tells King Edmond of his/her desire to formally court Princess Julivert.

As you spend time with Clarke, he/she admits that you are less annoying yet smarter than he/she expected. In Chapter 7, if you and the princess decide to eavesdrop on Clarke and Devin's conversation, she points out that Clarke seems flustered when he/she speaks about you.

In Chapter 15, you decide to throw a surprise Charity Ball in honor of Clarke's late sister, Ayda. That touches Clarke, and later during the ball, you have the opportunity to sneak out with him/her. If you do, Clarke takes you to old ruins on the palace grounds, where Ismar had tried to invade Monterre centuries ago. You have the option to kiss Clarke, but if you don't, he/she pulls back a little embarrassed. You can choose to tell Clarke that you care about him/her or keep things casual, knowing that your relationship with him/her will end soon.

Princess Julivert
In Chapter 2, when you tell the princess of what has transpired, she tells you that she and Clarke have not seen each other since they were children. Therefore, Clarke knows as much about her as you do. She expresses disinterest in Clarke while you can choose to hint towards liking him/her.

In Chapter 15, if you decide to sneak out of the Charity Ball with Clarke, he/she tells you that he/she remembers Princess Julivert as being a competitive child in her youth.

Male

 * -|Face 1=

Female

 * -|Face 1=

Miscellaneous

 * -|Promo=

Trivia

 * Clarke was originally a surname meaning "clerk".
 * He/She is the thirty-ninth
 * He/She is the twenty-third
 * According to Clarke, Ismar's national anthem is very strident.