Talk:Across the Void/@comment-34138917-20181009204055

When the chapters were released yesterday, I played D&D and HSS:CA, but even though I still had a key left, I didn't even bother playing Chapter 9 of AtV until today. I honestly could not bring myself to pay attention to it, so I had to take periodic breaks.

A. What the heck is up with how dysfunctional the family is? It feels not only ridiculously petty, but also incredibly forced.

B. Oh no, we're flying into a war zone! It's time to wait for Chapter 10, and let's-a PARTY!

C. Eos gets ANOTHER love interest? Normally I wouldn't complain about it, but the eight other LI's in the story are just...so poorly done and developed. Sol is unlikable and is a little antagonistic for a love interest, Meridian, Zekei, and Titania almost never appear, Holmes is annoying, Zaniah is kinda one-dimensional. The only love interests I don't dislike are Kepler and Lyra. Lyra because she actually has some character development, and Kepler because she looks cool (but she's honestly pretty creepy).

D. This is a complaint from last chapter, but why would Pax tell MC about the stowaway? Isn't the whole point of smuggling a stowaway to...y'know, keep it a secret from other people who could potentially thwart your efforts at hiding them?

E. I actually thought of this just now. Wurren got lost in the air vents, which is an issue that understandably needs to be taken care of, but...why the hell would you make the captain do it? The captain has to focus on more important things, like the safety and condition of the ship and information regarding navigation. But no, let's send you up into the air vents to fetch a flipping pet (and an annoying one at that) for a couple of passengers who don't even really seem to appreciate what you've done for them and how grueling your position as captain is.