Endless Summer, Book 3 Choices



This page contains the choices in Endless Summer, Book 3 and their outcomes.

''This game revolves heavily on choices you make, they can improve or decrease relationships with the characters. This walkthrough is made to assist others in helping them make their right choice for the game, good luck and happy playing!''

Choices that have no outcome on the side have not been explored yet, please help this page by contributing those answers!

Introductory
Welcome back to Endless Summer! If you have not played the first and second book, please do so because the choices you made in the first book are very important in the second. If you want to continue through the story without importing your Book Two choices, there is a default button that sets your relationships as they were in the beginning of Book One. If you import your Book Two choices, your relationships with the characters in the previous books will carry over.

Dating
The dating feature for the love interest characters: Sean, Jake, Estela and Quinn is carried over onto this book. The hearts, as mentioned previously have six stages and the more relationship points you gain with them, the more the hearts will fill in. However many hearts you had with each love interest at the end of Book 2, will be the same amount at the beginning of Book 3. When you choose to date them, you will start with half of one heart. You will also have the opportunity to date all of them at once, but you will have to choose one of them in the end. Moreover, at the end of Act VIII a handfasting ceremony will be held. Handfastings are commonly used in Wiccan and Pagan ceremonies. Nowadays however, the handfasting is more literal: a couple will bind their hands together during the ceremony (before, during, or after reciting their vows), often to symbolize their connection and devotion to one another.

In Chapter 2 it is mentioned how after you've significantly developed your relationship with one of the four love interests your character has been dating, they'll be ready to take the next step. If your character accepts their proposal, then you'll have the opportunity to become handfasted in a lavish ceremony with all of your friends present.
 * .5 heart = casual
 * 1 full heart = LI is now official with you!
 * 1.5 hearts = LI is crazy about you!
 * 2 full hearts = LI is serious about you!
 * 2.5 hearts = LI is in love with you!
 * 3 full hearts = Soulmates

Intro Choices
Choice 1 (Book 2 Incomplete)
 * Take me back... [Return to Book 1/2]
 * I'm right were I belong. [Continue with defaults]

"Take me back" takes you out of the playthrough.

Choice 1 (Book 2 Completed)
 * I know who I've been, at least. [Import Book 2 choices]
 * No... it's still a blur. [Use defaults]

Choice 2
 * Learn from what has happened. [View recap]
 * Move on. [Skip]

Act VII, Chapter One: Time Escapes Me Choices
Choice 1
 * Keep Your Character's look.
 * Try something different.

''You only get this choice if you have data to import from book 2 and choose to import it. If you choose to "Keep Your Character's look," you skip choices 2-11.''

Choice 2
 * Select (Female)
 * Select (Male)

Choice 3
 * Face 1
 * Face 2
 * Face 3
 * Face 4

Choice 4
 * Change my hairstyle.
 * Keep this look.

Choice 5
 * Hairstyle 1
 * Hairstyle 2
 * Hairstyle 3
 * Hairstyle 4

Choice 6
 * Change my outfit.
 * Keep this look.

Choice 7
 * Casual
 * Stylish
 * Tropical
 * Unique
 * Back to story

Choice 8 (Casual)
 * School Spirit (15 💎)
 * TC*TF (20 💎)
 * Basic

Choice 8 (Stylish)
 * The A-List (25 💎)
 * Chill Out (25 💎)
 * Trendsetter (20 💎)

Choice 8 (Tropical)
 * Beachside Baller (25 💎)
 * Fire Festival (25 💎)
 * Scuba Gear (25 💎)
 * Ready Sweat Go (25 💎)

Choice 8 (Unique) ''The Andromeda Armor only shows you how will your friends react based on what would you say. If it is action related of happenstance you won't know what action would cause what change with friends.''
 * Andromeda Armor (25 💎)
 * Thrillseeker (15 💎)
 * The Full Vaanti (25 💎)
 * Camouflage (25 💎)

Choice 9
 * I'm ready
 * Let me try again...

Choice 10

This is a fill-in-the-blank choice.
 * My name is...

Choice 11
 * Yes, My name is Your Character.
 * No, that's not right...

Choice 12 (If The Endless is with you)
 * You said the others are alive? (No effect)
 * What's this 'work' you mentioned us doing? (No effect)
 * How have you lived for so long? (No effect)

Choice 13 (If The Endless is with you)
 * Will this make everything worse? (No effect)
 * You didn't know this would happen? (No effect)

''Clue Found! The Endless: Temple. You only get this clue if The Endless is with you. If The Endless is not with you, you instead get the Ancient Map clue.''

Choice 12 (Without The Endless)
 * Drag her away. (No effect)
 * Study the carving. (Clue Found! Threshhold: Ancient Map) ⬅ Correct

Choice 13 or 14 depending on choices

This is a timed choice.
 * Drop! (No effect)
 * Dive! (No effect) ⬅ Correct
 * Duck! (No effect)

''If you had The Endless with you or you didn't and dragged Yvonne away earlier instead of studying the carving and pick the wrong choice here, Yvonne saves you. If you let her study the carving, allowing her to be injured, she is unable to save you and a time loop starts that requires you to pick "Dive" to get out of it.''

Choice 14 or 15 depending on choices

This is a timed choice.
 * Flee! (Jake +1)
 * Flinch! (Estela -1, Jake -1)
 * Fall! (Estela +1)

Choice 15 or 16 depending on choices
 * Enter the first rift with Jake (Path A) (12 💎)
 * Enter the second rift with Estela (Path B) (12 💎)
 * Enter the third rift (Path C) (No effect)

Diamond Choice 1 (Path A)
 * What was it like there? (No effect)
 * Do you miss it? (No effect)

Diamond Choice 2 (Path A)
 * It's not your fault. (Jake +1)
 * We're gonna get him out. (Jake +2)

Diamond Choice 3 (Path A)
 * Squeeze his hand. (Jake +1)
 * Kiss him. (Jake +2)

Diamond Choice 1 (Path B)
 * I thought I'd lost you. (No effect)
 * Bet you thought you were rid of me. (No effect)

Diamond Choice 2 (Path B)
 * Get between her and the glass. (Estela +1)
 * Put your hands over her fists. (Estela +2)

Diamond Choice 3 (Path B)
 * Kiss her. (Estela +2)
 * Hug her. (Estela +1)

Choice 14 (Path C)
 * Accept the wine. (No effect)
 * Decline it. (No effect)

Choice 15 (Path C)
 * I'd follow my dreams. (No effect)
 * I'd take care of my loved ones. (No effect)

Choice 16
 * Take it (No effect)

Estela +2.

''Ember Salvaged. Salvaged Photo''

Act VII, Chapter Two: Tricks of the Trade Choices
Choice 1
 * Even for the Catalysts? (No effect)
 * You won't want to miss our business. (No effect)
 * I just need to ask a question. (No effect)

''In the next choice, the options you have depend on what you did in the first two books. You will have the choice of the portal gun regardless of what you did, because it is essential to the plot of book 1. The cigar is the last clue you gain in book 2 when you choose "Blow this place sky-high," in chapter 15 of the second book. You get the arrowhead in chapter 9 of book 1 if you follow Estela and help her defeat the crab. You get the doubloon if you went to the waterfall with Quinn in chapter 7 of book 1.''

Choice 2
 * A priceless doubloon! (Skip next choice)
 * A deadly arrowhead! (Estela +1 and skip next choice)
 * A sublime cigar! (Jake +1 and skip next choice)
 * A non-functioning portal gun. (No effect)

If you did not explore the waterfall with Quinn in Book 1 Chapter 3, did not follow Estela in Book 1 Chapter 9, and did not blow up the MASADA complex in Book 2 Chapter 15, your only option will be to choose the non-functional portal gun.

If you have a good item to trade in choice 2, you skip choice 3.

Choice 3
 * Plead with him. (Estela -1)
 * Intimidate him. (Jake -1)

Choice 4
 * The banana hat. (Estela -1, Jake -1)
 * The dried leeches. (Estela +1, Jake +1)
 * The seashells. (Estela -1, Jake -1)

Choice 5
 * We can find something else. (No effect)
 * Everyone appreciates your cooking. (No effect)

Choice 6
 * Accept the salvaged book (12 💎) (Ember Salvaged. Salvaged Book) Raj +2
 * Leave it (Ember Lost)

Choice 7

This is a timed choice.
 * Cover! (Diego +1, Michelle +1)
 * Cower! (Jake -1)
 * Crouch! (Jake -1)

You can choose to let the timed run out which also gets you Jake-1.

Choice 8
 * There's nothing of value here! (Diego -1, Raj +1)
 * We can settle this reasonably! (Estela +1, Jake -1)

Choice 9


 * Surf with Jake (Speedy Maneuvering)
 * Surf with Estela (Stamina and Control)
 * Surf with Varyyn (Understand the Area)

You only get Choice 10 if you surf with Jake or Estela and Varyyn avoids that situation all together if you go with him.

''In order to win the contest with either Jake or Estela, you must pick "Use the added momentum!", "Plot a safe course!", and "Grab the spider!". With Varyyn, since you skip the first of the three choices, you only have to pick "Plot a safe course!" and "Grab the spider!" in order to win the contest with him. ''

Choice 10 (Jake)

This is a timed choice.
 * Steer away from the cliffs! (No effect)
 * Use the added momentum! (Jake +1) ⬅ Correct

Choice 10 (Estela)

This is a timed choice.
 * Steer away from the cliffs! (Estela +1)
 * Use the added momentum! ⬅ Correct

Choice 11 (Jake)

This is a timed choice.
 * Plot a safe course! ⬅ Correct
 * Swing in a flashy circle! (Jake +1)
 * Gather all of the speed you can! (No effect)

''If you choose to "Swing in a flashy circle!" you loose time and thus don't win the ship.''

Choice 11 (Estela)

This is a timed choice.
 * Plot a safe course! ⬅ Correct
 * Swing in a flashy circle!
 * Gather all of the speed you can!

Choice 11 (Varyyn)

This is a timed choice.
 * Plot a safe course! ⬅ Correct
 * Swing in a flashy circle!
 * Gather all of the speed you can!

Choice 12
 * Shake your sail! (No effect)
 * Grab the spider! (Choice 13) ⬅ Correct
 * Leave it be! (No effect)

''You only get this choice if you pick "Grab the spider!" in the choice above.''

Choice 13
 * Take it (Clue Found! Windcraft: Scout)

Choice 14
 * Spend the sunset with Estela (20 💎)
 * Spend the sunset with Jake (20 💎)
 * Spend the sunset alone

Diamond Choice 1 (Estela)
 * C'mon, that's cheesy.
 * I think I found your light too.

Diamond Choice 2 (Estela)
 * I remember. (Estela +1)
 * What changed? (Estela +1)

Diamond Choice 3 (Estela)
 * Smile reassuringly.
 * Lean in to kiss her. (Estela +1)

Diamond Choice 4 (Estela)
 * Let's take it slow.
 * I want you too. (Estela +2)

Diamond Choice 1 (Jake)
 * I'd look better kissing you. (Jake +1)
 * That was corny as hell.

Diamond Choice 2 (Jake)
 * Yes. Right Now. (Jake +1)
 * This is enough for me. (Jake +1)

Diamond Choice 3 (Jake)
 * Talk to me! (Jake +2)
 * Let me help you. (Jake +2)

Act VII, Chapter Three: What Doesn't Kill Us Choices
Quinn +1.

Choice 1
 * Have you seen any sign of the others? (Estela -1, Diego +1)
 * How did you survive the explosion? (Raj -1)
 * Where did you get that outfit? (Jake -1, Michelle +1)

Choice 2
 * What does this mean for your health? (No effect)
 * So whatever it was got... used up? (No effect)

Choice 3
 * Make the baby go night night. (Diego -1)
 * Seduce him into submission. (Jake +1)

Choice 4
 * None at all, sir. (Raj +1)
 * Don't you dare! (Michelle +1)

Choice 5
 * Buy this item! (25💎) (Raj +1, Diego +1, Michelle +1, Jake +1)
 * No thanks (No effect)

''"This item!" is called "Swash My Buckle".''

Choice 6

According to Malatesta, you are to "hook the spearhead to the boom chains, then load it into the cannon!"

This is a timed choice.
 * Brace! (No effect)
 * Hook! (Diego +1) ⬅ Correct
 * Load! (Estela -1)

You can choose to let the clock run down, but it has no effect.

Choice 7

This is a timed choice.
 * Aim at the prow. (No effect)
 * Aim at the aft. (No effect)
 * Aim at the flank. (No effect) ⬅ Correct

Choice 8
 * Payback time, Aleister! (Estela +1)
 * For Sean and Craig! (Michelle +1)
 * Arrrrrrr! (Diego +1)

Choice 9

This is a timed choice.
 * Use the pail on her fist. (No effect)
 * Dodge and kick her in the side. (No effect)
 * Trip her into the water. (Craig +1) ⬅ Correct

Choice 10
 * Raj, throw the net! (Raj +1)
 * Yvonne, I need cover fire! (No effect)
 * Jake, flank them! (Jake +1)

Choice 11
 * Make him remember! (Jake +1)
 * You have to let him go! (Jake -1)

Choice 12
 * Sean's right. Come with us. (Aleister +2, Sean +1, Michelle -1, Jake -1)
 * You'll only betray us again. (Sean -1, Jake +1, Estela +1, Aleister -1)

Choice 13
 * I'm coming, too! (Diego +1)
 * We don't need everyone. (Craig -1)

Sean +1.

Choice 14
 * The sea anemones (No effect)
 * The coral (No effect)
 * The sand dune (Choice 15) ⬅ Correct

''You only get Choice 15 if you pick "The sand dune". If you are wearing the Scuba Gear outfit, you can try again in case you pick the wrong one.''

Choice 15
 * Examine it (Clue Found! Coral Reef: Padlock)

Choice 16
 * It's not your fault. (No effect)
 * I can't do this without you. (No effect)

Choice 17
 * Look closer (No effect)

Choice 18
 * Accept the watch. (12 💎) (Ember Salvaged. Salvaged Watch. Sean +2)
 * Tell Sean to back away. (Ember Lost)

Choice 19
 * Grab it!

Act VII, Chapter Four: You've Come Into Your Own Choices
Choice 1
 * You bastard! (Michelle +1)
 * You saved us! (Quinn +1, Craig -1)

Choice 2

This is a timed choice.
 * Follow the tide! (Quinn -1)
 * Fight the tide! (Craig +1)
 * Do nothing! (Raj -1)

Choice 3

This is a timed choice.
 * Look out! (No effect)
 * Book right! (No effect)
 * Break left! (Sean +1) ⬅ Correct

Choice 4
 * He's cute. (Michelle +1, Sean -1)
 * He's suspicious. (Craig +1, Quinn -1)

Choice 5
 * How did you get to La Huerta? (No effect)
 * What year do you think it is? (No effect)

Choice 6
 * Go with Quinn to the waterfall (20 💎)
 * Go with Sean to the waterfall (20 💎) (Sean +1)
 * Let Kele and Quinn go together (No effect)

Diamond Choice 1 (Quinn)
 * Where did you learn to sail like that? (No effect)
 * What made you decide to stay aboard? (No effect)

Diamond Choice 2 (Quinn)
 * You'd have done the same for me. (Quinn +1)
 * I care very deeply for you. (Quinn +2)

Diamond Choice 3 (Quinn)
 * Suggest taking a dip in the water. (No effect)
 * Sit at the edge and continue talking. (No effect)
 * Try to climb behind the waterfall. (No effect)

Diamond Choice 4 (Quinn)
 * Kiss her. (Quinn +2)
 * Wink coyly. (Quinn +1)

You only get the next choice if you are not dating Quinn and you kiss her.

Diamond Choice 5 (Quinn)
 * Yes.
 * No.

Diamond Choice 1 (Sean)
 * I can think of something useful for you to do. (No effect)
 * I totally get that.
 * You need to chill some.

Diamond Choice 2 (Sean)
 * Did they hurt you? (No effect)
 * What were they going to do with you?
 * Were you able to be with Craig?

Sean +1.

Diamond Choice 3 (Sean)
 * Kiss him. (Sean +2)
 * Push him in the pool.

You only get the next choice if you are not dating Sean and you kiss him.

Diamond Choice 4 (Sean)
 * Yes.
 * No.

Raj +1 if you have the Salvaged Recipe Book.

Choice 7
 * Hide in the brush! (Jake +1)
 * Prepare to attack! (Jake -1)

Choice 8
 * Make it angry. (Craig +1, Quinn -1, Diego -1)
 * Offer it tribute. (Diego +1, Michelle -1)

Choice 9
 * Go first! (Michelle +1)
 * Make Craig go first. (Craig -1)

Choice 10
 * The fountain. (No effect)
 * The shrine. (Choice 11)
 * The tree. (No effect)

You only get Choice 11 if you pick "The shrine."

Choice 11
 * Examine! (Clue Found! No'ox Naj: Pen)

Choice 12

This is a timed choice.
 * Slip and fall! (No effect)
 * Look down the hole! (No effect)
 * Climb the wall! (No effect) ⬅ Correct

''Although "Climb the wall!" is the correct answer, if you pick the wrong answer, Kele will pull you up and get you to the wall.''

Choice 12
 * We'll avenge her (Craig +1, Estela -1)
 * We have to focus. (Craig -1, Estela +1)

Choice 13 Choice 14
 * Take the ring! (12 💎) (Ember Salvaged. Salvaged Ring. Craig +2)
 * Let it go. (Ember Lost)
 * You're buddies with the ghost? (No effect)
 * YOU were the ghost the whole time? (No effect)

Act VII, Chapter Five: The More Things Change Choices
Choice 1 (If You've Already Met The Endless)
 * It was too painful. (Quinn +1)
 * You didn't need to know. (Estela -1) (Zahra +1)

Choice 1 (If This is the First Time You've Met The Endless)
 * Why are you so much older? (No effect)
 * Why haven't you stopped Rourke yet? (No effect)
 * What do you want with my friends? (No effect)

Choice 2
 * How can we trust you? (Jake +1)
 * Are you... okay? (No effect)

Choice 3
 * This is your chance to say goodbye. (17 💎)
 * It's okay to let go. (No effect)

Diamond choice 1
 * Put your arms around her. (No effect)
 * Give her space. (No effect)

Choice 4
 * Follow those footsteps! (No effect)
 * Follow the tree marks! (No effect)

Choice 5
 * I get it. (Raj +1, Craig -1)
 * You must come! (Estela +1, Diego -1)

Choice 6
 * Forward. (No effect)
 * Left. (No effect)
 * Right. (No effect)

Choice 7
 * Examine (No effect)

Choice 8
 * Going left. (Jake -1)
 * Going right. (Quinn +1) ⬅ Correct

Choice 9
 * Examine (No effect)

Choice 10
 * Forward. (Sean -1)
 * Back.  (Zahra +1) ⬅ Correct

Choice 11
 * You might have disappeared too. (No effect)
 * We don't know what happened. (No effect)

Choice 12
 * Accept the action figures. (12 💎) (Ember Salvaged. Salvaged Action Figures.) (Diego +2)
 * Pull Diego away. (Ember Lost)

Choice 13
 * Examine (No effect)

Choice 14
 * Look through them. (Raj +1)  ⬅ Correct
 * Put them together. (Craig -1)
 * Stare at them. (Michelle -1)

Choice 15
 * And if we did? (No effect)
 * Who's in charge? (Zahra -1)

Choice 16
 * A burning drink (Raj +1, Sean -1)
 * A dripping drink (Clue found! Quar'rtel: Silver Sap) (Michelle -1, Craig +1)
 * Tea?  (Raj -1, Quinn +1)

Act VII, Chapter Six: The Ties That Break Choices
''Whomever your love interest is will be in the room with you and clockmaker when you wake up. If you have mutiple love interests, the one with the highest heart level wil be there. If you have no love interests, Diego will be in the room with the two of you. This doesn't change any choices, but it does change some of the dialogue of the scene.''

Choice 1
 * What the heck was in that drink? (No effect)
 * Who are you? (No effect)

Choice 2
 * Wait... the island's going somewhere? (No effect)
 * Does this have to do with that ghost? (No effect)

''Clue found! Quarr'tel: Spirit's Identity. ''

Choice 3
 * A story we tell ourselves. (No effect)
 * The soul of the universe. (No effect)
 * A continuum of inevitability. (No effect)

''Although there is no known long term effect, if you choose the first choice the Clockmaker is disappointed and tells you that Rourke thinks that way. If you choose the middle option, she is happy to note that you think the same way she does. If you choose the last one, she'll say you think like the Endless, and you are starting to become it.''

Choice 4
 * Buy this item! (25 💎) (Zahra +1, Michelle +1, Craig +1)
 * No thanks. (No effect)

"This item" is called "Anachronist Gear" and will give extra time with timed choices.

Choice 5
 * Why are you still helping Rourke? (Quinn +1, Estela -1, Aleister -1)
 * Give us the Heart and then we'll leave. (Zahra -1, Sean +1)

Choice 6
 * Let's get the Island's Heart first. (Path A) (Jake +1, Sean +1, Diego -1)
 * Let's rescue Varyyn and Grace first. (Path B) (Quinn +1, Estela +1, Diego +1)

''You go down both paths. This just decides which one you go down first.''

Choice 7 (Path A)

This is a timed choice.
 * Block it! ⬅ Correct
 * Duck it! (Creates Time Loop)
 * Catch it! (Creates Time Loop)

You can let the timer run down, but that creates a time loop.

Choice 8 (Path A)
 * What did you do? (Zahra +1, Craig +1)
 * Leave him alone! (Jake +1, Zahra -1)

If you pick the second choice, Fiddler escapes.

Choice 9 (Path A)
 * Yank it out. (No effect)
 * Unfold it. ⬅ Correct (Clue found! Hangar: Aleister Note)
 * Move the desk. (No effect)

Choice 7 (Path B)

This is a timed choice.
 * Run for the pedestal. (Creates Time Loop)
 * Dive under the table. ⬅ Correct
 * Smash the workstation. (Creates Time Loop)

''The options order in choice 7 are randomized. You can let the timer run down but that creates a time loop.''

Choice 8 (Path B)
 * We're your friends. (Sean +1 if IRIS likes you or higher; Craig -1 if IRIS is neutral toward you or lower; Jake -1, Zahra -1)
 * We've got Rourke at gunpoint. (Jake +1) ⬅ Correct
 * Activate Directive 1908. (Jake -1, Zahra -1)

Choice 9 (Path B)

This is a timed choice.
 * Drop down! (Creates Time Loop)
 * Open a door! (Craig +1) ⬅ Correct
 * Outrun it! (Creates Time Loop)

You can let the timer run down, but that creates a time loop.

Choice 10 (Path B)
 * Tell her to accept the frame. (12 💎) (Ember Salvaged. Salvaged Frame) (Grace +2)
 * Wait for Vaanu to fade. (Ember Lost!)

Act Seven Bonus Scene
The first half shows Seraxa, Taari, and the sabertooth (whose name is revealed to be T'kal) on the beach at night. Seraxa tells the other two to stay there while she dives into the sea. Taari protests at first and then backs down. As Seraxa gathers oysters in the sea, she encounters three pairs of heads connected to the same body, revealed to come from Cetus. Its heads pursue her, who swims back to safety, only to find the beach empty.

The second half takes place several hours earlier and shows the Endless standing next to a blazing lava pool talking to a mysterious voice saying that "all is broken". Suddenly, Rex Lundgren appears and aggressively asks the Endless where the Island's Heart is. When the Endless says he/she doesn't know its location, Lundgren knocks the Endless down with his rifle, then asks him/her whether your character is bringing the heart to him/her. Vaanu suddenly appears and grabs Lundgren by the head, causing him to release the Endless and scream as he experiences a vision of the Catalysts. Afterwards, Lundgren runs away, and the Endless watches Vaanu vanishing.