Blades of Light and Shadow Miscellaneous Characters

Xaius
Two thousand years ago, elven king Xaius and his people fought a war against the shadow forces. He resembles Lord Elric.



Shadow Gargoyle
Before the shadow gargoyle can attack, Ellara blasts it into nothingness.



Ellara
Ellara is a battlemage and Xaius' second-in-command. She reports that the enemy is many but weak, and they are driving them back.



Dreadlord
However, before they can celebrate, the Dreadlord appears. As the story was told by Kade two thousand years later, the Dreadlord attacked and destroyed the great elven empire. He went on to be the leader of what was to become the Shadow Court.



Bartender
He is the bartender at the Dancing Pig Tavern, and he tells Kade they've been hearing this story for years. His character model resembles Damon Fierro from The Royal Masquerade.



Town Constable Angus
When you bump into a stranger, Angus is the one to tell you his name. When he, Grenn, and Mal leave, you become upset that Mal called you a "kit" and you complain to Kade that you're better than Angus, who is a drunk. At the end of the chapter, you and your party find his body at the temple. His character model resembles Gabriel Amarne from The Crown &amp; The Flame series.



Grenn
Grenn is Angus' apprentice. She pipes in that Mal is a world-famous adventurer. At the end of the chapter, you and your party find her body at the temple. Her character model resembles Kailani Keawe from The Crown &amp; The Flame series.



Vendor
If you choose to visit the night market, you get to use your chosen Diplomacy skill on her. She resembles Mary Zilberg.



Blacksmith
If you choose to visit the blacksmith, you get to check out the item of which you've chosen your skillset for.



Scholar Vash Vallerin
Scholar Vash is a High Priest of the Light and Nia's mentor. After being struck by Duke Erthax, he is poisoned. In his last moments, he tells you what you and your party must do and asks that you protect Nia.



Owlbear
You get to fight one to help Nia and Scholar Vash. You can use the Beastmaster skill on it.



Kromp
If you go to retrieve Nia's bracelet in the premium scene, you'll encounter these. They're nasty little critters, crawling around hoarding shiny things for their burrows. The females are venomous.

Vorglin
If you decide to explore the Temple with Nia and Kade in a premium scene (side quest), you encounter a vorglin, a creature that feeds off of fear. It resembles a Shadow Monster from The Elementalists. When they are fed emotions they don't enjoy (such as happiness or sadness), they transform them into an elemental discharge usually like iron or brass. Gold discharge is rare.



Thugs
The thugs are a group of criminals, responsible for murdering Constable Angus and Grenn and taking Mal hostage. They force him to solve the puzzle at the Temple of Ellara, which contained an Onyx Shard. They are killed when Mal deliberately sets off one of the traps.



Shadow Hound
They are two creatures summoned by Duke Erthax that manage to wound Scholar Vash. One is defeated by Nia if she has her bracelet, and one is defeated by your character if you kick it or throw a rock at it.

King Arlan Valleros VII
Mentioned in the lore tablet, he currently rules over Morella and is known as the Gentle King. His sons Baldur and Aerin are mentioned as well and make their first appearance at the end of Chapter 7.

Vendor 2
She offers to sell you a premium outfit. Her character model resembles Cora Pritchard from It Lives In The Woods.



Alfonso
Mal introduces you to Alfonso and you have the opportunity to try one of his Tonguemelters, a spicy oyster that turns your tongue purple. You also buy anchovies for Threep from him.



Tinara
She is a pickpocket who stole Nia's coinpurse. You can recover it in a premium side-quest. Her character model resembles Iola from Bloodbound, Book 3.



Guard
In the side-quest, you and your party run after Tinara who leads you to the Thieves Guild hide-out. His character model resembles Euthymios from A Courtesan of Rome.



Thiefmaster
He tells Tinara to return what she has stolen. His character model resembles Arthur Vance from It Lives Beneath.



Local
He tells you that the library was plundered and burned to the ground by a vicious band of orcs when they raided the town a few years ago. His character model resembles the First Spear in A Courtesan of Rome.



Vantissa
She is the owner of a pub and Mal's friend.



Guard 2
If one of your special skills is Charisma and you use it, he starts to doubt the Mayor's claims that you and your party are criminals.



Mayor
He attempts to arrest you, Mal, and Nia and accuses you of being bandits. He is a servant of the Shadow Court who is killed at the end of the chapter. He resembles The Baron from the Bloodbound series.

Gerhard
Gerhard is the captain of the Sun Maiden. You and your party board his ship and sail for the Shimmering Isles. Your choices in Chapter 5 determine if he survives the fight against the grobtars and if his ships are damaged.



Sailor
She is Gerhard's first mate. You and your party play cards with her. In Chapter 5, she tends to the wounded but appreciates it if you take over and use your medicine skill. Her character model resembles Kendyll from America's Most Eligible: Season 10.



Bloodsquid
If you decide to visit the Forbidden Cove on a side excursion, you come across a bloodsquid. You fight it to free Mal from its tentacles.



Mermaid
You meet her if you choose to go on a sidequest with Mal. She saves you from the Bloodsquid, and you have the chance to kiss her on the lips or the cheek.



Belana
An Orc Pirate who attacks you. If one of your special skills is Blades, you beat her in a duel and kick her over the railing of Sun Maiden. In Chapter 5, her name is revealed to be Belana. In the premium scene with Imtura, she asks for permission to join the festivities. She later attacks your group and Threep notices that she is under the influence of the Shadow Court. When she is captured and about to be interrogated by your group, she commits suicide by plunging a knife into her neck.



Kraglin
An Orc Pirate who attacks Nia and Threep. If one of your special skills is Archery, you can shoot him with an arrow. If another of your special skills is Fighting, you can knock him over the side of the ship. In Chapter 5's premium scene, his name is revealed to be Kraglin. He was supposed to be swabbing the deck, but he got Marglin to do it.



Grobtar
At the end of chapter 4, the ship is boarded by Grobtars. They make a strange guttural sound. Little is known of their culture save unreliable accounts from captured sailors, but they are feared for their vicious, merciless attacks on traveling ships. They seem to be worse than Orc pirates.

Grobtar Chief
If you have the beastmaster skill, you can choose to charm the grobtar chief and then speak to it in the language of the grobtars. If you don't have the beastmaster skill but have the Gauntlet of Pain, you end up killing the Chief which causes the remaining Grobtars to retreat.



Flotilla Guard
He welcomes Imtura and thereby reveals that she is the princess of Flotilla. He also joins the festivities in a premium scene and, if you choose to join the band, will ask you to play louder. Your Character notes he is very enthusiastic.



Ventra Tal Kaelen
Mentioned in previous chapters, she is the Queen of Flotilla and Imtura's mother who makes her first appearance in this chapter. According to the lore tablet in Chapter 2, she united the previous twelve orcish fleets ten years prior to the events of the book, formed an alliance, and established the floating city of Flotilla as capital.

The lore tablet in Chapter 6 states she comes from the dominant Minurva fleet. She fulfilled her mission to unify all the Clans into a single society by passing each fleet's leadership test - but there are also rumors of her having cheated.

She calls Imtura "Immy", a nickname Imtura is uncomfortable with. When Imtura seems to be losing against the Skrullcrusher, you can make her think of her mother and the nickname for her which gives Imtura the needed motivation to win.



Skullcrusher
She is an orc and a librarian. She is at least two heads taller than Imtura, with biceps like tree trunks. In a premium scene, Imtura challenges her to a round of armwrestling and wins.



Marglin
Mentioned by Kraglin, Marglin is swabbing the deck while the others party. Marglin is presumed to be a part of Imtura's crew.

Skeleton Monster
You encounter this creature if you go with Mal and Imtura to recover the lost treasure from the abandoned pirate ship. It is defeated when You (if you play as Orc) or Imtura throws it against a tree, smashing it to pieces. It resembles the vine creatures from It Lives in the Woods.



Skeleton Pirate 1
You encounter this reanimated corpse while following a trail of footprints on Zephyr Cove. It is defeated when Nia knocks it's head off with a roundhouse kick.



Skeleton Pirate 2
You encounter this second reanimated corpse during your battle with the Pirate Captain. If you have the Gauntlet of Pain and are able to use it (requires brawling skill), you and Imtura smash its bones to powder. If you don't have the gauntlet or cannot use it, you either have to use your blades skill (if you have it) or dodge until Imtura takes care of it.



Pirate Captain
This man originally served Queen Ventra Tal Kaelen and was ordered to dispose of the Onyx Shard that was taken from the Library at Port Parnassus. During the journey, the Shadow Court began manipulating him through the Shard, affecting his sanity and causing him to become paranoid that the members of his crew were planning a mutiny, causing him to murder them. At some point, the Shadow Court granted him the power of Necromancy. When your party encounters him, he is reciting an incantation and piecing together a crown made of driftwood with the Onyx Shard in the middle. If you have the deception skill, you can trick him into thinking you already work for the Shadow Court. Alternatively, if you learned one of the Elite Skills from Nia, you can blast him with Light Magic. In the end, he is decapitated by Imtura.

Lapna
You are attacked by these animals that come in hordes and draw in larger creatures. You can defeat the first horde by shooting them with arrows if you have the respective skill. Later, a second horde attacks and you can convince them to leave by speaking to them in Lapna language if you have the Beastmaster skill.



Voxper
Previously referenced on the loading screen, Mal, Threep, and you encounter this voxper in a side quest. Threep asks him to join your group but the voxper refuses since he is on his own mission after his master's death.



Lord Goffrey of Whitetower
He was the master of the voxper who died during an attack on the caravan. The voxper gives you his most prized possession, the Magic Dagger, and makes you swear to use it to avenge Goffrey.



Baldur Valleros
Baldur and his brother Aerin are first referenced in the lore tablet in Chapter 2. When you and your party first meet them, Baldur reprimands Aerin for panicking. As the older brother, he is first in line as heir to the throne of Morella. Unlike Aerin, Baldur is haughty, arrogant, and prideful. He is a collector of exotic beasts, in search of the drakna queen to make her his trophy. Aerin says that Baldur is only interested in the world for what he can take from it.

All his life, Baldur has been told that he is destined for the crown and acts invincible because of it. He is considered the favorite, handsome, bold, outgoing, a great hunter and warrior by his people.

He doesn't appear to have much love for his younger brother. He backhands Aerin for preventing him from killing a unicorn, constantly demeans or insults him, and tells your party to leave Aerin at the drakna hive because you'd waste time saving him. Even though Aerin found them a burrow to hide in from the attack on their caravan, Baldur found the action pathetic and cowardly, making it seem like he wanted to fight or at least was confident in himself to be successful if they had fought.

He enjoys having swooning damsels regaling in his heroic tales of slaying beasts, and will take credit for slaying the drakna queen if your party is successful.



Drakna
This creature follows the two strangers. You fight them off at the beginning of Chapter 8. Aerin tells you that they attacked the caravan and killed Lord Goffrey. Drakna have a queen that Baldur wants to kill and take her head as a trophy. You are captured by them at the end of Chapter 8. In Chapter 9, you can charm a baby drakna and are able to charm it if you have the beastmaster skill. Your friends and the Princes work together to defeat the Queen and either succeed or fail depending on choices.

Unicorn
Baldur tries to shoot the unicorn even if you try to stop him. Aerin manages to catch the arrow mid-air.

Duchess Xenia
The third lore tablet lists her as a member of the Shadow Court. Her real name was Eleryn of House Rosecoven and she was also known as the Rose of Valen due to her beauty and her family name. However, she was cruel and manipulate in private and relished in toying with the emotions of others. As Duchess Xenia, she was a master of spycraft and intrigue and avoided the frontlines of battle.



Baron Vostrasz
Tameos of House Goldbearer was a powerful politician and merchant according to the third lore tablet. He was responsible for the founding of the Society for Unorthodox Magic which later became the Shadow Court. Rumors said he was sadistic, with dungeons hidden behind his villa and missing young women in his employ. He serves as the Court's torturer.



Egovore
If you decide to go on the Side Quest with Tyril and Mal, you find yourselves preyed upon by an egovore. It created an illusion of the fae for you, but Tyril manages to notice the inconsistencies and warn you. It shows you an illusion of Kade, but in the end, you manage to defeat it.



Kaya
At the end of the chapter, Tyril opens up about his background and tells your group about Kaya. Although she comes from the much poorer House Duskraven, they became friends when her family traveled in the noble circles. Tyril describes her as humble, funny, and compassionate. According to him, she kept his ego in check and made him a better person. However, she was also a historian and fascinated with the Shadow Court, visiting all the major archives to gather more knowledge. When she returned a year prior to the current events, her whole behavior and personality had changed due to her having fallen under the influence of the Shadow Court. She challenged Tyril to a duel and defeated him despite him being "the most skillful duelist in all of Undermount". He states that this was the most humiliating moment of his life which made him flee the city. If asked how she defeated him, he says her skills were unlike anything he'd ever seen: "Fast, ferocious, and with a magical finesse that stunned everyone."

She makes her first appearance in Chapter 10.

Janos of House Rainwallow
When you and your party approach the gates to Undermount, the guard stops you. He says there is no Heir to House Starfury as Tyril had left in shame, but if you let Tyril continue talking, Janos will step aside and allow him entrance.



Guard (male)
He asks Threep how they may serve him, to which Threep replies that he'd like food. Imtura then shoves Threep in her pack to hide him.



Elf (male)
He is the first to recognize Threep and asks for his counsel on what to wear to the Ancestral Masquerade. Threep tells him to wear purple.



Elf (female)
She is shocked to see a nesper and wants his counsel as well but you and your party escape before she can ask Threep a question.